This is meant to be a widget that shows the status of the current Humble Indie Bundle. If you can't see it, don't worry - the stats are still here :)

Some Humble Visualisations

Hi!

First up, if you haven't already, go to humblebundle.com and have a look at what these guys are doing. They're doing lots of worthwhile stuff (you can jump to the bottom for some examples) that you should know about if you're interested in or care about the gaming industry.

This page aims to be an aid to understanding the statistics for the pay-what-you-want game bundles promoted by Humble Bundle Inc by calculating some extra numbers from the already available stats. Explanations for each of the calculations are shown if you mouse over one of the "question mark" (?) icons, and some additional contextual information is shown if you mouse over each chart/graph. More info/extra notes can be found at the bottom of this page.

The first set set of charts and graphs shows calculated statistics for all of the Humble Bundle promotions combined, the "indie" bundles combined, and the "non-indie" bundles combined, followed by an illustrative timeline and table of dates showing the frequency of promotions. A set of charts and graphs showing calculated statistics for each of the Humble Bundle promotions are then shown in reverse chronological order (newest first), followed by a chart showing the comparative "separate price" values for each bundle, and then sets of time series graphs showing trends for purchases per platform, revenue per platform and average payment per platform for all bundles, just the "indie" bundles and just the "non-indie" bundles.

Please note that for obvious reasons any in-progress promotion's figures will only be an indication of that promotion's performance so far. The figures for in-progress promotions update at least every 6 hours, so if you're interested, don't forget to check back later.

If you have any questions or comments, please get in touch.

Cheese

Please note

I'm currently in the process of rewriting this page. It's taking a little longer than I'd hoped and is the main reason I've let what's shown here get a little rough around the edges (namely overlapping labels, misrepresentation of the THQ bundle figures, etc.). I'm expecting to have something to show off soon <3

All Humble Bundle Promotions

2010-05-04 to 2013-05-25 (1117 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 13.11%, MacOS 14.18%, Windows 57.08%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$4.44 over, MacOS +$1.88 over, Windows -$0.58 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 7.79%, MacOS 11.01%, Windows 62.65%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 59.37%, Extra Games 40.63%

Data sourced: 2013-05-25 16:43:36 UTC 2

Variance: 1,056,069 purchases unaccounted for 3

Indie Bundles Only

2010-05-04 to 2013-05-25 (1117 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 14.31%, MacOS 17.40%, Windows 68.29%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$4.94 over, MacOS +$1.69 over, Windows -$0.74 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 8.39%, MacOS 14.02%, Windows 76.32%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 60.51%, Extra Games 39.49%

Data sourced: 2013-02-20 16:25:05 UTC 2

Variance: 31,445 purchases unaccounted for 3

Non-Indie Bundles Only

2011-04-12 to 2013-05-25 (774 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 12.03%, MacOS 11.31%, Windows 47.08%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$3.93 over, MacOS +$1.87 over, Windows -$0.58 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 7.32%, MacOS 8.66%, Windows 52.01%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 58.63%, Extra Games 41.37%

Data sourced: 2013-05-25 16:43:36 UTC 2

Variance: 1,024,623 purchases unaccounted for 3

Frequency of Humble Bundle Promotions

This timeline illustrates the frequency with which Humble Bundle promotions have occurred.
The red points indicate a Humble Indie Bundle, while the blue points represent non-Indie branded bundles.
Please note that though the points on the timeline are placed according to actual data, the tickmarks representing the beginning of a month are indicative only4.

Bundle TitleFirst SeenLast SeenDurationAvg Revenue per DayLeadRevenue per Day of LeadTotal Revenue
The Humble Indie Bundle2010-05-042010-05-117$181,944.830$0.00$1,273,613.80
The Humble Indie Bundle #22010-12-142010-12-2410$182,686.45217$8,418.73$1,826,864.51
The Humble Frozenbyte Bundle2011-04-122011-04-2614$65,035.39109$8,353.17$910,495.41
The Humble Indie Bundle #32011-07-262011-08-0914$154,984.2591$23,843.73$2,169,779.44
The Humble Frozen Synapse Bundle2011-09-282011-10-1214$79,723.8250$22,322.67$1,116,133.45
The Humble Voxatron Debut2011-10-312011-11-1414$64,488.3819$47,517.76$902,837.35
The Humble Introversion Bundle2011-11-222011-12-0614$55,608.218$97,314.36$778,514.90
The Humble Indie Bundle #42011-12-132011-12-2714$169,520.547$339,041.08$2,373,287.56
The Humble Bundle for Android2012-01-312012-02-1414$66,424.8035$26,569.92$929,947.19
The Humble Bundle Mojam2012-02-172012-02-192$229,169.493$152,779.66$458,338.98
The Humble Bundle for Android 22012-03-192012-04-0214$48,761.2329$23,539.90$682,657.19
The Humble Botanicula Debut2012-04-192012-05-0314$58,754.1617$48,385.78$822,558.22
The Humble Indie Bundle V2012-05-312012-06-1313$392,972.5028$182,451.52$5,108,642.50
The Humble Music Bundle2012-07-262012-08-0914$29,111.7143$9,478.23$407,563.89
The Humble Bundle for Android 32012-08-152012-08-2914$59,255.456$138,262.72$829,576.31
The Humble Indie Bundle 62012-09-182012-10-0214$146,341.7920$102,439.25$2,048,785.07
The Humble eBook Bundle2012-10-092012-10-2314$85,935.297$171,870.59$1,203,094.12
The Humble Bundle for Android 42012-11-082012-11-2214$80,062.8016$70,054.95$1,120,879.24
The Humble THQ Bundle2012-11-282012-12-1214$364,190.576$849,778.00$5,098,667.99
Humble Indie Bundle 72012-12-192013-01-0214$189,416.427$378,832.84$2,651,829.86
The Humble Bundle Mojam 22013-02-202013-03-0210$51,759.6049$10,563.18$517,596.04
Humble Bundle with Android 52013-03-052013-03-1914$104,228.223$486,398.38$1,459,195.13
Humble Weekly Sale: Bastion2013-03-192013-03-267$30,486.340$0.00$213,404.41
The Humble Mobile Bundle2013-03-262013-04-0914$48,796.600$0.00$683,152.38
Humble Weekly Sale: Blendo Games2013-04-092013-04-167$19,509.340$0.00$136,565.41
The Humble Double Fine Bundle2013-05-082013-05-2113$98,111.6722$57,975.08$1,275,451.73

This table shows the frequency with which Humble Bundle promotions have occurred alongside the total revenue raised for each.
The red text indicates a Humble Indie Bundle, while blue text represents non-Indie branded bundles.
Please note that lead values now represent the time between end and start date dates.

The Humble Double Fine Bundle

2013-05-08 to 2013-05-21 (13 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 14.34%, MacOS 14.99%, Windows 70.67%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$6.00 over, MacOS +$2.20 over, Windows -$0.88 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 8.40%, MacOS 11.91%, Windows 79.01%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 92.31%, Extra Games 7.69%

Data sourced: 2013-05-25 16:43:36 UTC 2

Variance: 1,013 purchases unaccounted for 3

Humble Weekly Sale: Blendo Games

2013-04-09 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 7.93%, MacOS 15.12%, Windows 76.95%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$0.86 over, MacOS +$0.74 over, Windows -$0.18 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 6.42%, MacOS 12.58%, Windows 81.01%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5.

Data sourced: 2013-04-16 17:25:06 UTC 2

Variance: -6 purchases unaccounted for 3

The Humble Mobile Bundle

2013-03-26 to 2013-04-09 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 0.00%, MacOS 0.00%, Windows 0.00%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux -$5.66 under, MacOS -$5.66 under, Windows -$5.66 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page.
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5.

Data sourced: 2013-05-07 17:25:04 UTC 2

Variance: 120,607 purchases unaccounted for 3

Humble Weekly Sale: Bastion

2013-03-19 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 8.95%, MacOS 12.47%, Windows 78.58%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$1.22 over, MacOS +$0.59 over, Windows -$0.15 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 6.16%, MacOS 10.22%, Windows 83.11%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5.

Data sourced: 2013-03-26 17:25:05 UTC 2

Variance: 404 purchases unaccounted for 3

Humble Bundle with Android 5

2013-03-05 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 15.37%, MacOS 11.54%, Windows 73.09%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$2.75 over, MacOS +$0.85 over, Windows -$0.52 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 11.02%, MacOS 10.29%, Windows 79.06%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 64.71%, Extra Games 35.29%

Data sourced: 2013-03-19 17:25:05 UTC 2

Variance: -760 purchases unaccounted for 3

The Humble Bundle Mojam 2

2013-02-20 to 2013-03-02 (10 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 8.45%, MacOS 11.60%, Windows 79.95%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$1.15 over, MacOS +$0.24 over, Windows -$0.11 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 7.09%, MacOS 11.15%, Windows 81.45%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5.

Data sourced: 2013-03-05 18:25:05 UTC 2

Variance: 264 purchases unaccounted for 3

Humble Indie Bundle 7

2012-12-19 to 2013-01-02 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 10.75%, MacOS 13.50%, Windows 75.75%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$3.77 over, MacOS +$1.25 over, Windows -$0.47 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 6.87%, MacOS 11.38%, Windows 81.43%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 82.35%, Extra Games 17.65%

Data sourced: 2013-02-20 16:25:05 UTC 2

Variance: 1,259 purchases unaccounted for 3

The Humble THQ Bundle

2012-11-28 to 2012-12-12 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 0.00%, MacOS 0.00%, Windows 0.00%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux -$5.76 under, MacOS -$5.76 under, Windows -$5.76 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page.
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 82.61%, Extra Games 17.39%

Data sourced: 2012-12-21 13:13:30 UTC 2

Variance: 885,370 purchases unaccounted for 3

The Humble Bundle for Android 4

2012-11-08 to 2012-11-22 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 19.60%, MacOS 14.20%, Windows 66.20%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$2.77 over, MacOS +$0.65 over, Windows -$0.70 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 13.87%, MacOS 12.94%, Windows 73.86%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 61.03%, Extra Games 38.97%

Data sourced: 2012-11-29 17:56:49 UTC 2

Variance: -1,114 purchases unaccounted for 3

The Humble eBook Bundle

2012-10-09 to 2012-10-23 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 14.88%, MacOS 28.19%, Windows 56.93%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$1.96 over, MacOS +$1.35 over, Windows -$0.90 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 13.08%, MacOS 25.75%, Windows 60.73%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 33.12%, Extra Games 66.88%

Data sourced: 2012-11-08 17:15:08 UTC 2

Variance: 367 purchases unaccounted for 3

The Humble Indie Bundle 6

2012-09-18 to 2012-10-02 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 15.61%, MacOS 16.44%, Windows 67.95%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$4.00 over, MacOS +$1.11 over, Windows -$0.66 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 9.65%, MacOS 14.03%, Windows 75.63%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 63.70%, Extra Games 36.30%

Data sourced: 2012-10-09 16:34:17 UTC 2

Variance: 2,191 purchases unaccounted for 3

The Humble Bundle for Android 3

2012-08-15 to 2012-08-29 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 21.05%, MacOS 13.99%, Windows 64.96%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$3.42 over, MacOS +$0.46 over, Windows -$0.75 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 14.00%, MacOS 13.10%, Windows 73.05%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 38.52%, Extra Games 61.48%

Data sourced: 2012-09-18 16:50:58 UTC 2

Variance: -182 purchases unaccounted for 3

The Humble Music Bundle

2012-07-26 to 2012-08-09 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 16.05%, MacOS 20.88%, Windows 63.08%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$3.59 over, MacOS +$1.58 over, Windows -$0.86 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 11.23%, MacOS 17.56%, Windows 70.31%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5.

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 436 purchases unaccounted for 3

The Humble Indie Bundle V

2012-05-31 to 2012-06-13 (13 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 10.19%, MacOS 17.92%, Windows 71.89%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$3.97 over, MacOS +$1.46 over, Windows -$0.55 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 6.96%, MacOS 15.30%, Windows 76.83%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 70.97%, Extra Games 29.03%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 5,503 purchases unaccounted for 3

The Humble Botanicula Debut

2012-04-19 to 2012-05-03 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 12.91%, MacOS 21.47%, Windows 65.61%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$2.52 over, MacOS +$1.19 over, Windows -$0.59 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 10.06%, MacOS 18.93%, Windows 70.26%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 77.94%, Extra Games 22.06%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 695 purchases unaccounted for 3

The Humble Bundle for Android 2

2012-03-19 to 2012-04-02 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 20.25%, MacOS 12.39%, Windows 67.36%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$3.58 over, MacOS +$0.68 over, Windows -$0.71 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 12.99%, MacOS 11.21%, Windows 75.82%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 61.29%, Extra Games 38.71%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: -17 purchases unaccounted for 3

The Humble Bundle Mojam

2012-02-17 to 2012-02-19 (2 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 12.72%, MacOS 15.59%, Windows 71.68%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$3.45 over, MacOS +$1.82 over, Windows -$0.53 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 7.88%, MacOS 11.77%, Windows 79.12%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5.

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 999 purchases unaccounted for 3

The Humble Bundle for Android

2012-01-31 to 2012-02-14 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 24.88%, MacOS 11.48%, Windows 63.64%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$2.39 over, MacOS +$0.77 over, Windows -$0.65 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 17.93%, MacOS 10.20%, Windows 71.06%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 52.83%, Extra Games 47.17%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 1,214 purchases unaccounted for 3

The Humble Indie Bundle #4

2011-12-13 to 2011-12-27 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 11.98%, MacOS 15.80%, Windows 72.22%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$4.99 over, MacOS +$2.16 over, Windows -$0.58 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 6.26%, MacOS 11.32%, Windows 80.86%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 40.74%, Extra Games 59.26%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 6,794 purchases unaccounted for 3

The Humble Introversion Bundle

2011-11-22 to 2011-12-06 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 19.71%, MacOS 15.69%, Windows 64.59%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$4.68 over, MacOS +$1.81 over, Windows -$0.69 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 9.20%, MacOS 10.88%, Windows 77.74%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 40.74%, Extra Games 59.26%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 4,149 purchases unaccounted for 3

The Humble Voxatron Debut

2011-10-31 to 2011-11-14 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 14.37%, MacOS 16.95%, Windows 68.68%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$3.30 over, MacOS +$1.42 over, Windows -$0.54 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 8.82%, MacOS 13.34%, Windows 76.58%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 20.00%, Extra Games 80.00%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 2,171 purchases unaccounted for 3

The Humble Frozen Synapse Bundle

2011-09-28 to 2011-10-12 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 16.33%, MacOS 16.13%, Windows 67.54%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$4.61 over, MacOS +$2.15 over, Windows -$0.68 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 8.35%, MacOS 11.16%, Windows 78.74%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 34.25%, Extra Games 65.75%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 4,063 purchases unaccounted for 3

The Humble Indie Bundle #3

2011-07-26 to 2011-08-09 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 18.86%, MacOS 17.83%, Windows 63.31%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$6.18 over, MacOS +$1.90 over, Windows -$0.94 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 9.15%, MacOS 13.44%, Windows 75.43%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 36.67%, Extra Games 63.33%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 7,364 purchases unaccounted for 3

The Humble Frozenbyte Bundle

2011-04-12 to 2011-04-26 (14 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 25.42%, MacOS 16.47%, Windows 58.11%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$6.82 over, MacOS +$1.46 over, Windows -$1.06 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 10.72%, MacOS 12.73%, Windows 73.85%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 100.00%, Extra Games 0.00%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 4,951 purchases unaccounted for 3

The Humble Indie Bundle #2

2010-12-14 to 2010-12-24 (10 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 19.77%, MacOS 20.36%, Windows 59.87%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$5.90 over, MacOS +$1.42 over, Windows -$1.17 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 11.28%, MacOS 17.23%, Windows 70.32%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 45.16%, Extra Games 54.84%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 2,729 purchases unaccounted for 3

The Humble Indie Bundle

2010-05-04 to 2010-05-11 (7 days) 1

?Platform payments are calculated as follows,platformPayment = totalPayments / platformPercentage with platform percentage taken from the google chart data from the original Humble Bundle page. Platform Revenue: Linux 24.93%, MacOS 22.99%, Windows 52.08%
?Average payment values are taken directly from the original Humble Bundle page. Platform average deviation from global average payment: Linux +$5.24 over, MacOS +$0.99 over, Windows -$1.13 under
?Platform purchases are calculated as follows, platformPurchases = platformPayment / platformAverage with platform payments calculated as described above and average payment values taken directly from the original Humble Bundle page. Purchases breakdown: Linux 15.86%, MacOS 20.74%, Windows 59.36%
?"Separate price" values are taken directly from the original Humble Bundle page, with the initial price being recorded at the start of a promotion and the combined total recorded at the end of a promotion, except as described in footnote 5. Games breakdown: Initial Games 94.12%, Extra Games 5.88%

Data sourced: 2012-09-11 23:34:22 UTC 2

Variance: 5,606 purchases unaccounted for 3

Humble Bundle game value over time Humble Bundle game value over time Humble Bundle game value over time

This graph shows the values listed as the separate purchase prices for games in each promotion5.
The dark green bars represent these values at the start of each promotion, whilst the light green bars indicate the values at a promotion's end.

Double Fine platform purchases over time

This graph shows how many purchases were made for each platform for all Humble Bundles.
Each vertical grid line represents a bundle.

Double Fine platform revenue over time

This graph shows how much money was contributed by each platform for all Humble Bundles.
Each vertical grid line represents a bundle.

Double Fine platform average payments over time

This graph shows the average purchase price on each platform for all Humble Bundles.
The pink filled area highlights values below the cross-platform average. Each vertical grid line represents a bundle.

Humble Indie 7 platform purchases over time

This graph shows how many purchases were made for each platform for only the Humble Indie Bundles.
Each vertical grid line represents a bundle.

Humble Indie 7 platform revenue over time

This graph shows how much money was contributed by each platform for only the Humble Indie Bundles.
Each vertical grid line represents a bundle.

Humble Indie 7 platform average payments over time

This graph shows the average purchase price on each platform for only the Humble Indie Bundles.
The pink filled area highlights values below the cross-platform average. Each vertical grid line represents a bundle.

Double Fine platform purchases over time

This graph shows how many purchases were made for each platform for only the non-Indie branded Bundles.
Each vertical grid line represents a bundle.

Double Fine platform revenue over time

This graph shows how much money was contributed by each platform for only the non-Indie branded Bundles.
Each vertical grid line represents a bundle.

Double Fine platform average payments over time

This graph shows the average purchase price on each platform for only the non-Indie branded Bundles.
The pink filled area highlights values below the cross-platform average. Each vertical grid line represents a bundle.

Some Notes!

1: Promotion dates are recorded when the new promotion title is first seen. Everything older than the Humble Indie Bundle #4 inclusive were manually added in January 2011 with dates sourced from the Humble Indie Bundle article on Wikipedia. End dates are now recorded when "is now over" is detected in the bundle title. End dates for the Android #3 bundle and prior were sourced from the Humble Indie Bundle article on Wikipedia.

2: When the data for the current/most recent bundle is more than six hours old, new data is read directly from the Humble Bundle page and stored in a MySQL database when this page is loaded. Data for past bundles is assumed to be static (initial values have been imported from a saved copy of my download page for each bundle - if you notice that the details for an expired bundle are out, please let me know). You can force the current bundle's figures to update by using this link, but please don't abuse it.

3: As noted, the calculated figures have variances. These are most likely the result of rounding, payments of $0.01 and users who did not select or selected multiple operating systems. Bundles without cross-platform stats available (initially the THQ bundle) don't allow per-platform stats to be calculated, and so their total number of purchases appear as a variation.

4: Due to axis labeling limitations, the tickmarks on the timeline are placed with the assumption that there are 30.4368 equal days in every month. For this reason, labels on the timeline can not be considered accurate or factual. The points on the timeline (which are the focus of that particular visualisation) are accurately positioned relative to one another (or as accurately as can be on a 900px graph) according to the date information gathered as described above2. The decision to include this information was not made lightly. If anybody would like to discuss it, please contact me.

5: "Separate price" values up to and including the Humble Bundle for Android 2 onwards were sourced from developer prices where available (and Steam prices where not, excluding Canabalt, for which the iTunes price was used) as at 11th of April 2012. Values for later bundles have been parsed from the humblebundle.com website. Keep in mind that some bundle titles (including tech demos, prototypes and game jam outcomes) have no price associated with them.

Though I believe the visualisations present an adequate representation of different aspects of the data available, I make no guarantees about the accuracy of the calculations or the results. A copy of the source is available (sans db credentials) as is a copy of the most recent data set for anybody who wants to see how it works or use it for something else.

The bar charts comparing average platform purchase price currently use automatic scaling and are not to scale with the other bundles. I may change this in the future.

Whilst I may be biased towards Free/Open Source Software, this has nothing to do with the order in which platforms are displayed. It's just a happy coincidence that alphabetical ordering puts Linux first ;)

Questions!

Can we see how the charity/developer donations were distributed? Honestly, this is probably the #1 piece of data I'd love to have my hands on. To my knowldege, this information is not readily available for any but the first bundle. If enough people ask me, I'll put together some separate charts for that ;)

Can we see [miscellaneous piece of data not shown on the Humble Bundle website]? Currently, everything that is shown here is derived exclusively from information available from the Humble Bundle website. I think this is an important part of the data's credibility, and I'm not willing to compromise that. There is a lot of information that can be found in Jeffrey and John's GDC 2011 talk if you're keen to know more stuff.

Can we see dates for the bundles as well? The date and time that the page first saw a bundle is now recorded and displayed on a timeline as well as with each bundle's individual statistics :)

You're showing us a lot of stuff here, but you're not telling us what it means? I think it's important to separate information from interpretation, and I'm keen to let other people come to their own conclusions before suggesting what it might all mean. The list below contains articles that I'm aware of that reference the Humble Visualisations (including one by me):

If you find something I've missed, please let me know.

Thanks!

Big thanks to the Humble Bundle guys for their work in supporting independent game development, supporting worthwhile charities, challenging misconceptions about the gaming industry, actively promoting DRM-free publishing, encouraging the open sourcing of commercial games, and promoting Linux, MacOS and Windows as being equaly viable gaming platforms.

Thanks to meklu for his robots.txt parser.

Thanks to the guys from #steamlug including (but not limited to) meklu, flibitijibibo, adrian_broher, and xpander69 for testing and encouragement as well as everybody else who has provided feedback.

Thanks to madrang, RobbieThe1st and porc for the discussion in the Steam Powered User Forums that prompted me to start putting together the Google Docs spreadsheet that has grown into this page.

About Me!

My name is Josh, but my friends call me Cheese (and you can too - don't you feel special?).

I dabble in a lot of things, but if you're on this page, then the ones that might interest you most are my collection of "Cheese Talks" reviews, articles and interviews where I look at and talk to people and things relating to the gaming and the Free Software world (not necessarily at the same time), the open source game Neverball which I contribute to, and maybe twolofbees.com, a cute art-blog-comic thing where I occasionally put fan art for games (and this vaguely relevant image).

I can be followed/stalked/casually observed on twitter as @twolofbees.